2017
Shrek Pang
Lead Game Designer, Game Programmer
Developed for the course "Programmazione ad Oggetti" @Università della Calabria
The game has been developed using basic C++ and a very simple 2D game programming library.
In this project me and my teammate developed a Pang-like game based on the Shrek universe. The player had to burst all the balls (the typical Pang gameplay) in a series of levels of incremental difficulty confronting the classical enemies of Shrek too among which the Dragon and Lord Farquaad that will place or throw some obstacles to the player.
State of the game
Not playable - Sadly we miss some source files and we are not capable of compiling the game anymore.
Here some screenshots we were able to retrieve of the game.